Releasing games in an oversaturated market

Can business sanity and lust for creativity meet in the middle? The short answer is... Nope.

Gaming is huge. Bigger than Hollywood. In this Wild West indie game developers are jumping on the hype train and with the technology barrier getting lower and lower with each year, creating a game becomes accessible to virtually anyone.

Journey Through the Valley of Despair

A hero who embarks on an adventure wins a victory in a decisive crisis, then returns home altered, transformed.

Before I get to the end of my trip, I want to tell you about crossing the Valley of Despair, which is part of the life cycle of every software project, and most likely is an invariable part of any change for the sake of progress.

Reaching a Milestone

It's about time to roll my sleeves up and start my crescendo, a mechanical keyboard concert

It was an incredible experience to have my own product on the market and to experience firsthand the anxieties and joy of the whole spectrum of emotions that this brought me.

HOWTO: Integrate Steam Cloud in a Unity game

An easy and transparent remote file storage for your game

When you release your game out in the wild, any kind of integration specific for the online stores it's sold in turns from “nice to have” to mandatory, and Steam is no exception.