Nearly half an year after Dust and Salt it is time to finally announce the next game from the world of The Sin Lands, Dust and Salt: The Battle for Murk.
Nearly half an year after Dust and Salt it is time to finally announce the next game from the world of The Sin Lands, Dust and Salt: The Battle for Murk.
In this article I will tell you why I put my own engine "on the shelf" and adopted Inkle Studio’s Ink scripting language for interactive fiction for my latest game Dust and Salt.
The need to provide a distinct boundary between the user interface and business logic is a common problem that spans applications. I will introduce you to one very simple approach of implementing the Observer pattern in your code through events and delegates.
The land of Ildre is home to thousands of myths and legends, few of them with happy ending. They tell stories of bloodsuckers, witches with demonic rituals, and vengeful spirits who wander the woods at night seeking their victims.