Folks, that was it. The time had come.
On 21st of May 2 years ago I wrote the first piece of code for this game.
On 20th of May 2021, it was finally time to open the gates and release the game in Early Access on Steam!
Folks, that was it. The time had come.
On 21st of May 2 years ago I wrote the first piece of code for this game.
On 20th of May 2021, it was finally time to open the gates and release the game in Early Access on Steam!
I tried to focus hard on my game development work amidst a pandemic. It was my personal island of serenity every time I had the chance to code and focus on swords, magic, dice, and tactical combat. Here is what happened in brief during the development of my biggest game so far.
Even as the Coke cans fizz and the bag of tortilla chips is being popped open, somebody looks at the map and says, ‘I hear there’s an abandoned fortress out on the tidal flats.’
Discussions around the Kickstarter gamebook Rider of the Black Sun were getting tense. People were sharing their progress, which item they had found, which item they had missed. Flabbergasted over puzzles and fate points, I was struck by how their discussion resembled the talks usually only gamers tend to have over some complicated RPG or an enthralling PC title.